Design and Technology
| Iteration and Evaluation (Every Year) | Design / CAD | Food | Textiles | Structures | Mechanisms / Control |
|---|---|---|---|---|---|
| • Products are made for a purpose and a user. • Design criteria is used to set expectations and steer evaluations. • Evaluation happens in every lesson and leads to improved designs and learning. | • Ideas can be represented through drawing, modelling and discussions. • Computers can be used to create accurate and repeated designs. | • Key principles of nutrition. • How to prepare and combine ingredients. • How to cut using tools. | • Textiles can be selected, joined, and decorated using templates and stitching to create functional products. • The action of weaving in and out. | • Materials have beneficial properties. • Materials can be shaped, strengthened and joined to create products. • How to cut materials with tools. | • Movement can be created and changed through mechanisms. • Electrical and programmable (microbits) systems can be used to enhance products. |